With the release of Antorus, many rewards await players, one of the main and coveted is the new mount Violet Spellwing. To obtain this mount, all you need to do is kill Argus the Unmaker on Heroic difficulty. For killing the boss, you will receive a task, after which you will receive the coveted mount.
In addition, for killing the last boss, you have a chance to get one of the accessories of the pantheon. These are very strong accessories that, after being knocked out, can be upgraded up to level 1000.
The preliminary time and day of the raid can be checked with an online consultant.
Service requirements:
- Character level 110
- Account transfer not required.
Frequently Asked Questions about the service:
Q: I can't participate in the raid, can I transfer my account?
A: Yes, of course, you can transfer the account. We also recommend that you familiarize yourself with our and our
Q: I completed the raid in a different difficulty (raid search, normal), will it let me into heroic?
A: Yes, since the Draenor expansion, all raids have 4 difficulties, and all difficulties have a different update. Therefore, you can go through the raid search first, then the heroic, then the normal, then the mythic, and you will get loot everywhere.
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The final boss of the Antorus raid is Argus the Unmaker.
Argus the Unmaker is the soul world of the eponymous planet that was once the homeworld of the Eredar and used by Sargeras as an inexhaustible source of energy for the Burning Legion.
Tactics is a translation from the Wowhead website. .
Overview of the fight with Argus the Unmaker
The battle consists of four phases, during which the players will be assisted by the souls of the Pantheon Titans.
Boss abilities
Phase 1: Storm and Sky
- Cone of Death - After accumulating 100 pts. titanic entity, Argus tears apart the fabric of reality and creates a cloud of "Death Mist" in a sector in front of him.
- Deadly Fog
- Plague Orb - Summons a Plague Orb that strikes players with a debilitating plague before disappearing.
- Debilitating Plague - Inflicts 669,750 damage to enemies. Shadow damage every 2 sec. within 8 sec. Upon expiration, creates a cloud of deadly mist at the location of the affected player.
- Death Mist - Inflicts 1.7 million damage to players. Shadow damage inflicted every 1 sec.
- Debilitating Plague - Inflicts 669,750 damage to enemies. Shadow damage every 2 sec. within 8 sec. Upon expiration, creates a cloud of deadly mist at the location of the affected player.
- Fury of the Unmaker
- sweeping scythe
- Help Golganetta
- Sky and Sea - To empower players, Golganneth unleashes his fury, creating Gift of Heaven and Gift of the Sea.
- Heaven's Gift - A Raging Storm that grants players Power of the Sky when they enter it. The storm lasts for 10 seconds. From one "Gift of the Heavens" you can get the "Power of the Sky" only once.
- Strength of the Heavens - Increases Critical Strike and Mastery by 2000 for 30 sec. this effect is cumulative.
This effect is incompatible with Force of the Sea. Casting Power of the Sea cancels Power of the Sky.
- Strength of the Heavens - Increases Critical Strike and Mastery by 2000 for 30 sec. this effect is cumulative.
- Gift of the Sea - A powerful stream of water, upon entering which players receive the "Power of the Sea" effect. The thread exists for 10 seconds. From one "Seafood" you can get the "Power of the Sea" only once.
- Strength of the Sea - Increases Haste and Versatility by 2000 for 30 sec. this effect is cumulative.
This effect is incompatible with Power of Heaven. Casting Power of the Sky cancels Power of the Sea.
- Strength of the Sea - Increases Haste and Versatility by 2000 for 30 sec. this effect is cumulative.
- Heaven's Gift - A Raging Storm that grants players Power of the Sky when they enter it. The storm lasts for 10 seconds. From one "Gift of the Heavens" you can get the "Power of the Sky" only once.
- Sky and Sea - To empower players, Golganneth unleashes his fury, creating Gift of Heaven and Gift of the Sea.
Phase 2: Protector's Redemption- When Argus reaches 70% health, Golganneth will cast [Fury of Golganeth] to dispel [Death Mist].
- Unstable Soul
The Spreading Corruption then hits two players again with Explosive Soul when Argus reaches 50 damage. titanic essence.- Explosive Soul - For 15 sec, every 3 sec. deals 357,000 damage. dark magic damage.
When Soul Explosive ends, Soul Explosive Detonation will be triggered at the target's location.- Explosive Soul Detonation - Inflicts up to 1.4 million damage. Shadow damage to all players.
On Normal difficulty or higher, Soul Explosive Detonation inflicts up to 1.4 million damage to all players within 45 yards. dark magic damage. The closer the player is to the epicenter of the explosion, the more damage they receive.
- Explosive Soul Detonation - Inflicts up to 1.4 million damage. Shadow damage to all players.
- Soul Bomb - For 15 sec, every 3 sec. deals 536,000 damage. dark magic damage.
When Soul Bomb ends, a Soul Bomb Detonation will be triggered at the target's location.- Soul Bomb Detonation - Inflicts up to 7.1 million damage. Shadow damage to all players.
On Normal difficulty or higher, Soul Bomb Detonation inflicts up to 7.1 million damage to all players within 45 yards. dark magic damage. The closer the player is to the epicenter of the explosion, the more damage they receive.
- Soul Bomb Detonation - Inflicts up to 7.1 million damage. Shadow damage to all players.
- Explosive Soul - For 15 sec, every 3 sec. deals 357,000 damage. dark magic damage.
- Scythe of Destruction - Creates a scythe of dark energy and launches it in a straight line. The scythe inflicts 893,000 Shadow damage on contact with a player. Physical damage every 2 sec. within 8 sec. and discards it.
- Sweeping Scythe - Inflicts a cleave in a semi-circle in front of all players, inflicting 4.2 million damage. physical damage and increasing the damage they take from subsequent Sweeping Scythes by 75% for 15 sec. This effect is cumulative.
- Aggramar's Help
- Aggramar's Avatar - Aggramar shares some of his power with a random player, increasing their health by 100% and their movement speed by 40%. Action time - 1 min.
A player with the Avatar of Aggramar effect also grants nearby players the Gift of Aggramar effect, which redirects damage they take back to themselves.- Gift of Aggramar - Damage taken by all players near Aggramar's avatar is redirected to the avatar.
- Aggramar's Avatar - Aggramar shares some of his power with a random player, increasing their health by 100% and their movement speed by 40%. Action time - 1 min.
Phase 3: Wizards of Sorcery- When Argus reaches 40% health, he becomes weaker, allowing Aman'thul to subdue him with [Temporal Blast] . However, after that, the players will have to fight the constellar handlers...
- Constellar Curators
- Cosmic Beam - Summons a beam of cosmic energy at the player, inflicting 2.1 million damage. arcane damage to all players that hit the beam.
- Cosmic Beacon - The caster targets a player with Smite of Heaven, calling it down on them after 4 sec.
- Smite of Heaven - Instantly inflicts 1.3 million damage to all players. Arcane damage and an additional 803,750. Arcane damage every 2 sec. within 6 sec. This effect is cumulative.
- Starburst - Inflicts 671,000 Shadow damage to an enemy. arcane damage.
- Star Arsenal- Periodically, two constellar curators receive weapons from the Star Armory. Armed, they stop using their normal abilities and engage in melee combat.
- Cosmic Sword - Increases melee attack damage by 200% and grants the Cosmic Power ability.
- Power Cosmic - Buffs the caster and all Curator Constellars within 20 yards, increasing their damage dealt by 20% for 3 min.
- Blades of Eternity - Increases melee attack damage by 300%.
- Cosmic Sword - Increases melee attack damage by 200% and grants the Cosmic Power ability.
- Help from Norgannon
- Disks of Norgannon - Weakens the resistance of constellar handlers to the forces of the elements. Each of the constellars takes 200% more damage from one school of magic.
Phase 4: gift of life, source of ruin- Constellar handlers give Argus time to recuperate and kill players with [Soul Harvest] . If not for the titans, the players would have nothing to hope for...
- The end of all things - Argus destroys creation, killing all things.
- Lumps of Fury - Argus' purest fury takes the form of burning boulders that fall onto the platform and explode, inflicting 2.1 million Fire damage to all players hit. Shadow damage immediately and an additional 714,000. Shadow damage every 2 sec. within 20 sec. This effect is cumulative.
- Fury of the Unmaker - Argus slams the ground in a rage, inflicting 1.4 million Arcane damage. Shadow damage to all players.
- Unstable Soul - At 100 HP. titanic essence, Argus renders the souls of mortals unstable and hits two players with Soul Exploding and another with Soul Bomb.
The Spreading Corruption then hits two players again with Explosive Soul when Argus reaches 50 damage. titanic essence. - Sweeping Scythe - Inflicts a cleave in a semi-circle in front of all players, inflicting 4.2 million damage. physical damage and increasing the damage they take from subsequent Sweeping Scythes by 75% for 15 sec. This effect is cumulative.
- Rebuild modules- Recreation modules immediately after the start of work start the "Initialization Process".
When their health is consumed, they cast Respawn Pulse.- Initialization Process - Absorbs the health of the Respawn Module for 20 seconds and increases the radius of Respawn Pulse. The longer the "Initialization Process" is maintained, the stronger this effect.
- Respawn Pulse - Inflicts 800,000 damage to enemies. Arcane damage to all players, as well as 4 million. Arcane damage to players within the area of Recasting Pulse.
- spirit world
- Hungry souls- Hungry souls roam the spirit world, attracted by the wrath of Argus. Upon contact with any ghost, they explode and apply the Explosive Soul effect to all nearby ghosts.
- Explosive Soul - Knocks back nearby ghosts and reduces their movement speed by 40% for 8 sec.
- Motes of Titanic Power- When Respawn Modules finish casting Respawn Pulse, their titanic energy is released into the spirit world as particles of titanic power. Players can collect them by giving Khaz'garoth a Titanic Essence, which he uses to cast Titanic Temper.
- Hungry souls- Hungry souls roam the spirit world, attracted by the wrath of Argus. Upon contact with any ghost, they explode and apply the Explosive Soul effect to all nearby ghosts.
- Help Eonar
- Gift of the Life-Binder - Eonar creates a Gift of the Life-Binder, a tree that grows and saves players. While the Gift of the Life-Binder lives, players can release the spirit after death and go to the tree, revive it, in exchange for a piece of the life energy of the Gift of the Life-Binder.
When the gift of the Lifebinder's gift of life energy runs out of health, it becomes a withered gift of the Lifebinder.- Withered Gift of the Lifebinder - Players can heal the Withered Gift of the Lifebinder. Each time the player returns, the gift gains the Withering Roots debuff.
- Withering Roots - Every 1 sec. deals 850,000 damage. damage from the forces of nature. The effect is cumulative.
- Withered Gift of the Lifebinder - Players can heal the Withered Gift of the Lifebinder. Each time the player returns, the gift gains the Withering Roots debuff.
- Gift of the Life-Binder - Eonar creates a Gift of the Life-Binder, a tree that grows and saves players. While the Gift of the Life-Binder lives, players can release the spirit after death and go to the tree, revive it, in exchange for a piece of the life energy of the Gift of the Life-Binder.
- Aid from Khaz'garoth- When Khaz'garoth collects at least 20. titanic essence, he begins to support "Titanic Temper".
Players can collect Motes of Titanic Power in the Spirit World, giving Khaz'garoth Titanic Power.- Titanic Temper - Inflicts Titanic Temper on all living players, consuming Titanic Essence every 1.5 sec. Gradually, Khaz'garoth will absorb more and more Titanic Essence, increasing players' Titanic Temper.
- Titanforged - Khaz'goroth reforges players in his own image. While he can channel Titanic Temper, players deal increased damage, healing, and movement speed.
- Titanic Temper - Inflicts Titanic Temper on all living players, consuming Titanic Essence every 1.5 sec. Gradually, Khaz'garoth will absorb more and more Titanic Essence, increasing players' Titanic Temper.
Tactics
Tactics in normal mode
Phase 1: Storm and Sky
In Phase 1, the main goal of the players - in addition to surviving and dealing damage to the boss - is to place Deathmist lanes so that there is free space. Death Mist deals strong ticking damage and does not disappear from the area until the start of Phase 2. Death Mist appears after the boss uses two abilities - Cone of Death and Plague Orb. Let's analyze the actions of the raid in the case of using these abilities.
Cone of death:
- Upon reaching 100% energy, the boss will target a random player (except for the tank) and apply the Cone of Death - a Death Mist cone will appear there;
- In order to place the Death Mist where it is needed, the raid must crowd behind the boss, and as soon as the boss uses the Cone of Death on someone, the raid moves aside. The raid should be next to the zone where the Death Mist lay down so that the next lane lays next to it. Thus, you will have a place and you will survive the phase;
- Tanks should pull the boss closer to the edge of the room and move him along the edge to minimize the area affected by the Mist. However, if your raid has decent dps, then you can leave the boss in the center of the room.
Plague Orb:
- From time to time, the boss will create an orb that cannot be targeted and direct it towards one of the players, placing a Debilitating Plague debuff on it, which lasts 8 seconds and deals periodic damage;
- When the debuff wears off, a streak of Death Mist remains;
- The player with the debuff should run behind allies or to the edge of the room and drop the debuff there;
In addition to these abilities, the boss uses two more during this phase:
- Fury of the Unmaker is an ability that the boss uses on a timer that deals damage to the entire raid. The damage itself is not lethal, but players with the Debilitating Plague debuff will need extra attention from healers;
- Sweeping Scythe - The boss will brandish the scythe in front of him, dealing heavy pecking damage and placing a debuff that increases the damage of the next Deathscythe by 75% for 15 seconds;
- No one should stand in front of the boss except for the tank, because most likely getting hit will mean death;
- Tanks should swap at three stacks of the debuff;
Help from Golganneth: During this phase, players will receive assistance from Golganneth, which will grant them two useful buffs. Buffs can only be used by two players (one buff for each player):
- Two players receive buffs;
- Buffs hang for 5 seconds, after which they fall from the players and leave behind two balls - Power of the Sea and Power of Heaven;
- Power of the Sea - Running through this orb grants a 2000 Speed and Versatility boost for a minute.
- Strength of the Heavens - Running through this orb gives the player an increase in Mastery and Critical Strike by 2000 for a minute;
- The two buffs can't stack at the same time, meaning either you get the Power of the Sea and run through the orb with the Power of the Sky, then the Power of the Sea buffs will subside;
- Buffs stack up to 6 times;
- One of the balls is best placed closer to the boss so that the Death Cone does not prevent players from taking the buff;
At 70% health, Phase 2 of the fight with Argus the Unmaker will begin.
Phase 2: Protector's Redemption
At the start of Phase 2, Argus does not use any abilities. Instead, Golganneth clears the battlefield of Deathmist with Golganneth's Fury:
- Lightning storm does a lot of damage to the raid;
- The raid should stand in the center of the room and be heavily healed by healers;
- As soon as the room is cleared of the Fog, you must quickly move away from the tank, because Argus will rush to him, brandishing a Sweeping Scythe;
- Tanks pick up the boss and tank him at the edge of the room for the entire phase, rotating at 3 stacks;
Aggramar's Help: The active tank gains a one-minute buff by summoning Aggramar's Avatar.
- This buff increases the tank's health by 100% and movement speed by 40%, and buffs nearby players with the Gift of Aggramar;
- At the same time, the Gift of Aggramar redirects all damage incoming to the players to the tank;
- Aggramar's Gift should be used to deal with the boss ability - Unstable Soul;
Every time Argus reaches 100% energy, he places the Explosive Soul debuff on two different players and one Soul Bomb:
- Soul Explosive deals damage over time for 15 seconds and then triggers Soul Explosive Detonation, dealing damage to debuffed players and the entire raid. Damage decreases with distance from the explosion site;
- Players with Explosive Soul need to run away from the raid and let the debuff fall in a safe place, for this you need to designate two places where the players will run back;
- Soul Bomb works similarly, but deals much more damage. It also ticks for 15 seconds and, after the debuff wears off, deals damage to the entire raid;
- Players with this debuff must run 45 meters away from both the raid and players with Soul Explosive;
- Before the Soul Bomb drops, the tank with Aggramar's Avatar must let another tank taunt the boss and run towards the player with the Soul Bomb. Thus, the damage from the Bomb will be redirected to the tank, which will save the life of a player with this debuff. A tank with Avatar of Aggramar needs to use personal saves to survive the damage;
- The rest of the raid at this time is going for the boss.
When the boss reaches 50% energy, he hangs two explosive bombs on the players. The actions of the players are the same - run away from the raid.
In addition to these abilities, Argus will use Scythe of Destruction during this phase:
- During the phase, scythes will appear in a random place;
- At first they will be motionless, then they will begin to spin, and in the end they will fly, leaving a strip behind them;
- Those who get hit will be thrown back and a pillbox will be hung on them, so there is no need to stand in the way of flying scythes;
At 40% health, Phase 3 of the fight with Argus the Unmaker will begin.
Phase 3: Wizards of Witchcraft
Argus will stand in the center of the room and cannot be attacked. Aman'thul will cast a Temporal Burst that will spawn several stars. These stars will fly over the site and eventually form the seven curator constellars. They will be placed on the edge of the room and the raid will have to kill them. The raid should spread out around the hall so that the healers can heal everyone. Adds have the following abilities:
- The cosmic beam will hit the marked player and deal damage to whoever is in the way;
- Starburst is a spell that can be interrupted and deals low damage;
- Cosmic Beacon - after 4 seconds, hit the marked player with Celestial Smite, dealing high damage and inflicting a DotA that deals damage for 6 seconds throughout the raid. Two curators will be casting this at the same time, so if you don't interrupt the cast it will most likely mean a wipe. Therefore, one of the players must follow the curators and knock down castes;
- Periodically, curators will receive weapons and the Star Arsenal:
- One add will get the Blades of Eternity, the other will get the Sword of Cosmos;
- Blades of Eternity increase melee damage by 300%;
- Sword of Cosmos increases melee damage by 200% and boost add allies within 20 meters by 20% (Cosmic Power);
- As long as adds have weapons, they cannot cast the above spells;
- The curator who got the Sword of Cosmos needs to be moved away from other adds so that he does not buff the rest;
15 seconds after the adds spawn, Norgannon will cast Norgannon's Discs, which will place debuffs on adds that increase damage from various schools of magic by 200%:
Damage dealers need to hit adds that match the type of damage they deal.
After defeating the curators, the 4th phase begins.
At the beginning of the 4th phase, Argus kills the entire raid (déjà vu, however...). Accordingly, all buffs from food and runes disappear, cooldowns on prepots are also reset (so you need to have a bottle in stock).
Aid of Eonar: Shortly after the raid dies, Eonar casts Gift of the Life-Binder. This tree will allow players to become spirits and move around the court. In the Spirit World, players will see many Hungering Souls:
- If the player touches the add, it will explode with an Explosive Soul, and the players closest to it will be knocked back and slowed by 50%;
- Players need to avoid being touched while walking towards the Gift of the Life-Binder;
Once they fall under the aura of the tree, they will regain their physical bodies and be able to fight Argus again. In doing so, remember the following:
- The energy of the tree is not infinite and it is spent every time the player is resurrected. Sooner or later, it will end;
- After that, the Withered Gift of the Life-Binder will appear. Players will still be able to resurrect with the tree, but it will receive a permanent debuff
Ur "zul, created from the tormented flesh and souls of the fallen soldiers of the Army of the Light, inspires horror and awe.
We will help you get the unique mount Tamed ur "zul from the boss Argus the Unmaker in Mythic (Mythic) Antorus difficulty mode.
BuyTamed ur "zul You can visit our website. Select the service that suits you from the menu on the right.
The list of services provided for lutrade in the mythic mode Antorus, the Burning Throne (Antorus mythic):- Antorus (mythic) personal loot- killing all bosses in mythic mode with personal loot;
- Antorus (mythic) master loot- killing all bosses in mythic mode with master loot. Your character will get all the loot for your class and specialization. You will not have an advantage in obtaining the following equipment: jewelry (rings, trinkets, necklace), set tokens, cloaks and relics. All tokens, relics, jewelry and cloaks are raffled between all buyers.
- Priority on relics- for an additional fee, all the relics available for your artifact will go to you. The option is available when ordering a masterloot;
- Priority on tokens- all set items dropped during the raid for your class will go to you. The option is available when ordering a masterloot;
- 4 tokens guaranteed- You are guaranteed to receive 4 set tokens, even if it takes more than 1 raid. The option is available when ordering a master loot;
- Priority on cloak and jewelry- raincoats and jewelry will be given to you without additional drawing between buyers. The option is available when ordering a masterloot;
- Trinket Priority- all earrings dropped during the raid and available to your class and specialization will be given to you. The option is available when ordering a masterloot;
- Mount Tamed ur "zul (when ordering Antorus masterlut)- You will receive a mount Tamed ur "zul. The option is available when ordering a master loot;
- Priority on items of the second specialization- You will receive equipment for the second specialization of your character, except for jewelry, tokens, relics, raincoats. The option is available when ordering a masterloot;
- I'm going by myself- Independent participation in the entire raid in Antorus Mythic. Evaluate everything for yourself. The service is more expensive due to the increasing difficulty for the raid;
- Argus personal loot (with account transfer)- participation in the murder of the last boss in Antorus with personal loot with the transfer of the account under our control;
- mount Tamed ur "zul (with account transfer)- participation in the killing of the last boss in Antorus with personal loot with the transfer of the account under our control. You will also receive the mount Tamed ur "zul;
- Argus personal loot (without account transfer)- participation in the killing of the last boss in Antorus with personal loot without transferring the account under our control;
- mount Tamed ur "zul (without account transfer)- participation in the killing of the last boss in Antorus with personal loot without transferring the account under our control. You will appreciate the difficulty of killing Argus on yourself. You will also receive the mount Tamed ur "zul;
- Complete character outfit- we will dress your character in full outfit from Antorus mythic. The price is indicated when the account is transferred. Deadline - 2-3 cd. Check with the operator for the price without transferring the account.
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Condition for fulfilling an order for obtaining Tamed Ur "zul
- You pay for the goods on our website by choosing the appropriate payment method;
- After payment, you need to contact the operator in a convenient way for you and inform: verification code or account number, nickname of your character, faction and server;
- The level of your character must be level 110, the level of his equipment is 930+. When ordering an Argus/mount, the equipment level when transferring an account must be 940+;
- You may need to transfer a character - contact the operator to clarify this point;
- At the time of the order, we need to independently control your character, so we will need a login and password from your account. We secure ALL the property of your account. We will use your account only for its intended purpose to receive a mount and achievements, and only at the agreed time;
- The operator will notify you of the readiness of your order.
Buy killing Argus in heroic
The main boss of the last Legion raid dungeon was Argus the Unmaker. Once a great Titan, and now another warrior with a broken will who is subordinate to Sargeras. You can find him in the throne room of the Pantheon of the Titans, in Antorus, the Burning Throne. But first you have to defeat 10 bosses of this raid dungeon. Killing Argus in Heroic will give you great rewards that won't be available after the release of the new expansion, so we've created this service to help you out.
What do I get by ordering the assassination of Argus in heroic?
Useful information about the raid dungeon Antorus, the Burning Throne.
Eleven bosses await you in Antorus: Aggramar , Admiral Svirax , Argus the Unmaker , Varimathras , Kin'garoth , Soulcatcher Imonar , Nura Mother of Flame , Destroyer of Kin'garoth Worlds , Essence of Eonar , F'arg , Portal Keeper Azabel . To complete this raid in Heroic mode, it is desirable to have a minimum equipment level of 915. The raid dungeon is available in several formats:
- Normal mode (10 to 30 players using a flexible system), 930+ item drops.
- Heroic mode (10 to 30 players using a flexible system), item drops 945+.
- Epoch mode. It is the most difficult raid mode, available only in the amount of 20 people. Item drop 960+.
Set Tier 21 - Antorus, the Burning Throne:
- Level 110 character.
- Account transfer required.
- We only need your username and password, we do NOT need the answer to the secret question and access to email.
- During the execution of the order, we will ask you to disable the authenticator from your account, or uncheck the box that requires authorization every time you log in and provide us with an access code.
Can I play immediately after paying for the service?
After paying for the selected product, an email will be sent to the email address you specified confirming that your order has been accepted and is ready for execution. After that, without fail, our operators will contact you to clarify what time of order fulfillment is convenient for you. You can play at any time, except for the agreed upon for the performance of the service. Also, for further execution of the order, you will need to confirm the unlocking of your account.
Account Sharing - what is it and why is it needed?
At the beginning of the content, many artists insist on account sharing. This way, PvE Guilds will be able to complete the dungeon quickly and efficiently rather than having to play with fewer players. We have noticed that many customers want to play on their own, explaining that:
1. I want to get boss killing experience.
Passing the dungeon - loot wounds. Does not include coaching (training), this is a completely different service. After lying dead for the whole fight, you will not gain experience on each boss, but only complicate the passage of the raid or even lead it to a wipe. Thus, the amount of time spent on the passage of the raid can increase several times.
2. I don't trust my account with anyone.
We understand your concerns, your account may contain rare mounts, pets, sets of shooting ranges, a large amount of game currency, or you are simply afraid that the performer will be responsible for you to friends in the Battle.net chat or in the guild. We work only with the best guilds in the world and guarantee that nothing will happen to your account! We also guarantee the complete inviolability of all your inventory, and of course, our performers will not respond to anyone in chats under any circumstances.
3. How do I know that I have not been scammed with loot?
Everything is very simple. The performers will provide, upon your request, screenshots of the loot from each boss. At your request, the performer's guild can turn on the raid sream. And of course, you can keep track of what loot dropped from the boss with the help of wow-armory.
2. After receiving a notification that the password has been successfully changed to a new one, you must immediately close - exit the battle.net page and in no case check whether the new password works or not! If you still decide to check the new password, then you will have to repeat the entire procedure to unlock your account from the very beginning again and again.
3. Next, the new password must be transferred to us, and we, in turn, give it to the performer. We would like to draw your attention to the fact that very often you need to change your password two or even three times to unlock your account.
As soon as our performer is able to log into your Battle.net account, we will contact you to clarify the next steps.